[Fate] "Invading Demon of Water, Valentina" [Mythic]
You may choose any number of options instead of the specified number of options of water/darkness spells or water/darkness abilities of J/resonators you control with "choose one" if you would choose exactly one non-randomly.
[Reunited] "Invading Demon of Water" or "Valentina, Released Terror"
- Water/darkness spells you control with x in their cost gain "You may pay 200 life rather than pay 1 up to X times to play this card. You cannot pay more than 1000 life this way." as long as they are in the chase area.
- [Rest]: Destroy target resonator with an ATK higher or lower than its printed ATK or a DEF higher or lower than its printed DEF.
You may choose any number of options instead of the specified number of options of water/darkness non-chant spells or water/darkness abilities you control with "choose one" if you would choose exactly one non-randomly.
Water or darkness spells you control with X in their cost gain "You may pay 200 life rather than pay 1 up to X times to play this card. You cannot pay more than 1000 life this way." as long as they are in the chase area.
Water/darkness Fantasy resonators you control gain "When this card leaves the field >>> Trigger its printed automatic abilities." in all zones.
[Rest], U: Recover up to two target Fantasy entities.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '