[Fate] Swordsman of Fire" [Quickcast] [Mythic]
[Reunited] Swordsman of Fire" or "Dimension Brigade's Leader, Adelbert
You pay 2 less to play the judgment process of Wanderer rulers you control andiyou may play it while they are rested.
- J-Rulers you control gain and cannot lose, [Imperishable] until end of game.
[Solo Mode]"Severing Flame" Whenever another player plays a spell from a non-removed area area >>> Remove target spell you don't control played from a non-removed area area from the game. If you do, its owner plays it from their removed area without paying its cost. Each turn, only one"Severing Flame" ability triggers per player.
The cost of fire Wanderer cards and darkness Wanderer cards you control is their specified cost instead of their printed cost in all zones."Severing Flame" Whenever another player plays a spell from a non-removed area area >>> Remove target spell you don't control played from a non-removed area area from the game. If you do, its owner plays it from their removed area without paying its cost. Each turn, only one"Severing Flame" ability triggers per player.
Whenever you play a card named "Severing Winds" >>> Draw two cards.
Whenever you play a Wanderer spell >>> Draw a card.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '